Damage reduction considered for Dueling
Written by: Mag | Date: 2013-01-26 11:26:21 | Related to: Diablo 3 PvP
Some information about the most annoying feature in PvP - lack of damage reduction:
This is very true, farming builds are not the most efficient for dueling and thus it is a very good idea to look into different more defensive builds.
That being said, we are considering some sort of damage reduction and we are looking into some possibilities on how we can do this without compromising the PvE gameplay. Dueling is not intended to be a core gameplay experience though, so we don't want to create all kinds of extended systems or complex restrictions just to regulate and/or balance dueling. So if there is a chance that a potential change or adjustment will negatively impact PvE gameplay, then we will not implement it, so it is possible that only minor adjustments will be made in the end without big changes to the system.
|I cannot believe how inconsistent those guys are. :) They claimed they had some "snows", flags those allowed you freely to switch between pvp and pvm changes, so they could change CC or whatever. Now they can't.
Not like it so important. Little DR penalty would be all that's actually needed for this game.
|y. it's not a problem to use different skill set for pvp and for pvm. i dont get it... lazy bastards|